MYROCHESS

by vakula1 in Living > Toys & Games

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MYROCHESS

MYROCHESS.png

We found playing regular chess boring. So, we decided to come up with our own game.

Supplies

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We used our imagination, a standard chess set, checkers, and a chessboard.

Rules of the Game

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  1. The starting position is as shown in the diagram.
  2. Pieces for each color:
  3. 16 standard chess pieces
  4. 8 checkers
  5. Played by two players.
  6. Movement Rules
  7. A player's turn consists of two mandatory actions:
  8. Moving a chess piece (any chess piece except a pawn).
  9. Moving a checker or a pawn. This move is mandatory if possible; if not possible, this part of the turn is skipped.
  10. All pieces move according to standard chess and checkers rules, with a few exceptions:
  11. A checker cannot capture backwards.
  12. A king (in checkers) can capture and move just as in standard checkers.
  13. If a checker or pawn reaches the furthest rank (the 8th rank for White, the 1st rank for Black), it must be promoted to another piece of the player's choice:
  14. A checker is promoted to a king (in checkers).
  15. A pawn may be promoted to a Queen, Rook, Bishop, or Knight. The choice is not limited to pieces that have already been captured.
  16. A pawn cannot remain a pawn.
  17. After promotion, the piece cannot move in its new capacity during the same turn. For example, if a pawn is promoted to a Queen, it cannot immediately make a move as a Queen within that same turn. Similarly, if a checker is promoted to a king (in checkers), it cannot move as a king during that same turn.
  18. The winner is the player who checkmates the opponent's King, according to standard chess rules.

Creation

This game is extremely simple to make😀.

You need a chess set and a checkers set.

When creating the game, we followed the principle: “A new game doesn’t have to be completely novel; it should be based on games that users are already familiar with.”

Designation of Figures and Recording of Moves

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How to record progress.

In general, the course entry looks like this: figure letter + assignment field.

An example of a pawn move: e4 (the pawn went to the e4 square).

An example of a piece move: Nf5 (the bishop went to the f5 square) or Kf3 (the knight went to the f3 square).

Taking: is indicated by the sign x (or a colon :), for example: exd5 (pawn from line "e" beats on d5) or Kxf7 (knight beats on f7).

Casting:

Short score — 0-0

Long casting — 0-0-0

Checkmate:

Chess is indicated by the sign + (for example, Хh5+)

Checkmate is denoted by # (for example, Хxf7#)


Additional symbols and game total

Estimates of moves: ! (good move), ? (bad move), !? (interesting move), ?! (dubious move).

The result of the game: is recorded at the end:

1–0 — victory for white

0–1 — Black wins

½–½ is a draw

Example of a Real Game

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