<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="7.5.0">
<drawing>
<board>
<plain>
<wire x1="0" y1="0" x2="16.18" y2="0" width="0.4064" layer="20"/>
<wire x1="16.18" y1="0" x2="16.18" y2="43.17" width="0.4064" layer="20"/>
<wire x1="16.18" y1="43.17" x2="0" y2="43.17" width="0.4064" layer="20"/>
<wire x1="0" y1="43.17" x2="0" y2="0" width="0.4064" layer="20"/>
<text>1</text>
<text>1</text>
<text>16</text>
<text>16</text>
</plain>
<libraries>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="GS_LCD_STRAIGHT">
</package>
<package name="GS_LCD_RIGHT_ANGLE_2">
<description>&lt;b&gt;PIN HEADER&lt;/b&gt;</description>
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="U$1" library="SparkFun-Connectors" package="GS_LCD_STRAIGHT" value="GS_LCD_STRAIGHT">
<attribute name="NAME"/>
</element>
<element name="U$2" library="SparkFun-Connectors" package="GS_LCD_RIGHT_ANGLE_2" value="GS-LCD_RIGHT_ANGLE">
<attribute name="NAME"/>
</element>
</elements>
<signals>
<signal name="ANODE">
<contactref element="U$1" pad="15"/>
<contactref element="U$2" pad="15"/>
</signal>
<signal name="D6">
<contactref element="U$1" pad="13"/>
<contactref element="U$2" pad="13"/>
</signal>
<signal name="D4">
<contactref element="U$1" pad="11"/>
<contactref element="U$2" pad="11"/>
</signal>
<signal name="KATHODE">
<contactref element="U$1" pad="16"/>
<contactref element="U$2" pad="16"/>
</signal>
<signal name="D7">
<contactref element="U$1" pad="14"/>
<contactref element="U$2" pad="14"/>
</signal>
<signal name="D5">
<contactref element="U$1" pad="12"/>
<contactref element="U$2" pad="12"/>
</signal>
<signal name="D3">
<contactref element="U$1" pad="10"/>
<contactref element="U$2" pad="10"/>
</signal>
<signal name="D2">
<contactref element="U$1" pad="9"/>
<contactref element="U$2" pad="9"/>
</signal>
<signal name="D1">
<contactref element="U$1" pad="8"/>
<contactref element="U$2" pad="8"/>
</signal>
<signal name="D0">
<contactref element="U$1" pad="7"/>
<contactref element="U$2" pad="7"/>
</signal>
<signal name="E">
<contactref element="U$1" pad="6"/>
<contactref element="U$2" pad="6"/>
</signal>
<signal name="RW">
<contactref element="U$1" pad="5"/>
<contactref element="U$2" pad="5"/>
</signal>
<signal name="RS">
<contactref element="U$1" pad="4"/>
<contactref element="U$2" pad="4"/>
</signal>
<signal name="CONTRAST">
<contactref element="U$1" pad="3"/>
<contactref element="U$2" pad="3"/>
</signal>
<signal name="GROUND">
<contactref element="U$2" pad="1"/>
<contactref element="U$1" pad="1"/>
</signal>
<signal name="+5V">
<contactref element="U$2" pad="2"/>
<contactref element="U$1" pad="2"/>
</signal>
<signal name="N$1">
</signal>
<signal name="N$2">
</signal>
</signals>
</board>
</drawing>
</eagle>
